none

fun ByteBuffer.none(): Boolean
fun ShortBuffer.none(): Boolean
fun IntBuffer.none(): Boolean
fun LongBuffer.none(): Boolean
fun FloatBuffer.none(): Boolean
fun DoubleBuffer.none(): Boolean
fun CharBuffer.none(): Boolean

Returns true if the buffer has no elements.

inline fun ByteBuffer.none(predicate: (Byte) -> Boolean): Boolean
inline fun ShortBuffer.none(predicate: (Short) -> Boolean): Boolean
inline fun IntBuffer.none(predicate: (Int) -> Boolean): Boolean
inline fun LongBuffer.none(predicate: (Long) -> Boolean): Boolean
inline fun FloatBuffer.none(predicate: (Float) -> Boolean): Boolean
inline fun DoubleBuffer.none(predicate: (Double) -> Boolean): Boolean
inline fun CharBuffer.none(predicate: (Char) -> Boolean): Boolean

Returns true if no elements match the given predicate.